Thursday 6 March 2008

Final movie

This is the final product.The final render was done during post production. Since we have started this project we have learned alot. The most important task to work out was actually how to work out the transitions betweeen the differences. ........
Software: ????
This project was done in 6weeks.


Shader test

We played around with the shaders and we manged to create one unique style. We decided its better if we use a painted/toon shader as opposed to an ordinary shader.

This shader helped us eliminate a lot of unusual deformation that we faced during the animation and rigging process. Also, it allowed us to play and control how the mesh is highlighted when the light contacts the shader.







Our previous shader was quite dull and made the model appear dead. However, ever since we updated it, we was happy with the outcome.


This is our previous shaders. We felt it gave the whole project a generic look and made the project look cheap.
That was something we planned to avoid at the pre-production stage.









Pep's shader was them most challenging because we didn't want to hand texture any part of him so multiples of shaders working together had to replace the hand textured.

Update 02


This is the rendered piece that we composited with the environment.

Update



This is our test play plast animation.

Thursday 31 January 2008

Welcome to the Sal´n´Pep Show online. We are going to make a short movie. This should be an educational project with an accompanied fun factor.


The aim is to convert the loose Idea of talking kitchen utensils into an appealing piece of 3D Animation. The target audience for the Show are actually 5 to 10 year olds, getting forced to watch it on Sunday morning cartoon. However for the shake of introducing it we spice it up a bit

Pep, short for Pepper and Sal as Salt are the lead characters. They will carry a several of tasks in different episodes of ‘How to make’ a healthy food. As they are preparing the food, they will highlight what is good and what is not. Each episode should not exceed 5 minutes. However, the first episode should introduce the show.
The target we set ourselves is to produce a nice 60 sec animation introducing the characters.


Andre – Animation and 2D Visualisation
Andre will aim to achieve a flawless animation. This is combinations of good weighting and believable character interaction

Mohamed – Modelling and Rigging
Mohamed will aim to produce decent, useable rigs and models with good deformations.

Pep 'n' Sal Show